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1. WTS: 2 x 60 Day GTC 650 Mil each - Secure Only - in Timecode Bazaar [original thread]
one for DrMaddog
- by Red Drive - at 2009.01.09 17:30:00
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2. WTS 2x 60d gtc 640 mill secure - in Timecode Bazaar [original thread]
Edited by: Red Drive on 09/01/2009 17:30:02 one for DrMaddog EDIT :sry no needed anymore
- by Red Drive - at 2009.01.09 17:29:00
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3. WTS - Dread Guristas Shield Boost Amplifier - in Sell Orders [original thread]
just FYI there are some DG SBA @ escrow for 100-110 M
- by Red Drive - at 2006.06.22 07:35:00
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4. Solution to ECM is ECCM, not new rad ideas - in Ships and Modules [original thread]
the problem isnt that ECCM is too weak. for example, try to use wrong racials on a good sensor strength enemy, like 38 str scorp against amarr racials. thats like 38 str against 2-3 jamming str , less than 10% probability. and u will still get him...
- by Red Drive - at 2006.06.16 13:29:00
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5. [AUCTION] Officer/Faction Gear - in Sell Orders [original thread]
3) 255M
- by Red Drive - at 2006.05.27 17:05:00
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6. Blasters balance post with pictures and stuff - in Ships and Modules [original thread]
i just want to ad something from my point of view - solo BS pvp is all done @ close range. blasterships already have big advantages on this - scrambling and webbing and nosing fits their optimal range perfectly, while longrange guns cant track ***...
- by Red Drive - at 2006.05.09 12:02:00
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7. Destroyers vs Interdictors - in Ships and Modules [original thread]
the problem is with cpu, not the grid, at least when i use my Flycatcher for what its built for - that is deploying spheres. and definately the t2 destroyer owns its t1 brother in firepower, fe. u can kill ceptors easily in it, while a t1 destroy...
- by Red Drive - at 2006.05.02 08:01:00
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8. [RMR] Eagle Setup PvP - in Ships and Modules [original thread]
eagle & flycatcher make even better team. and plz use Eagle for sniping. this ship is built for it. 200km optimal is just something you dont see on a cruiser everyday.
- by Red Drive - at 2006.04.21 07:20:00
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9. AF vs Cruiser - in Ships and Modules [original thread]
yes you kill cruisers in your merlin without no problems. and you have even made it to 0.0 once. but it was way too dark for you there. like someone before mentioned: the most important variable here is that t1 cruisers are usually flyed by less ...
- by Red Drive - at 2006.04.18 14:42:00
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10. unnerf flycatcher - in Ships and Modules [original thread]
Charles Tucker : overpowered??? rockets have better dps, nothing to do with overpowering. Grimpak : so you throw away 2 meds for sensorboosters. nothing much to say there. try fitting from scratch. Kery Nysell : " If you try to tackle a 50+ host...
- by Red Drive - at 2006.04.18 14:16:00
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11. Railguns: 350mm vs. 425mm, 200mm vs. 250mm - in Ships and Modules [original thread]
Kaiser really said it, actually. 200mm II on my ferox, as i like to get close and personal for that & also fit a bigass tank 250mm II for my Eagle, coz this ship is all about sniping and anyone saying otherwise should think twice before throwing...
- by Red Drive - at 2006.04.10 09:45:00
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12. Destroyers? - in Ships and Modules [original thread]
Edited by: Red Drive on 23/03/2006 08:58:26 ah, destroyers... even tho i can fly many t2 ships, i still occasionally end up in a cormorant going berserk on all kind of opponents. the best moments include: - killing a Vexor solo - 7xblasters,...
- by Red Drive - at 2006.03.23 08:57:00
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